Monome 40h
I recently got a Monome 40h, which you might recognize from Engadget or Maker Faire. It's a USB grid of 64 backlit buttons (40h, 64, get it? ..is it sad that I do?).
The best part is that it doesn't come with any software in the box, no CD or even a slip of paper with a download URL on it. You have to write your own software from scratch to use it. How awesome is that? It pops up as a USB serial port when you plug it in and it uses a dead-simple 2-byte protocol so it's pretty easy.
So what does it do? It doesn't do anything ... in particular. It does whatever you make it do. It seems that most of the apps people have written so far deal with using it as a sort of MIDI sequencer (see this video for an example).
I have a ton of ideas for cool little games for it, but I'm not yet sure how well they'll work. The main problem I see is that there are only 2 states for the LEDs: on or off. So even a simple 8x8 game like checkers wouldn't work, since you need at least 3 states (5 with kings). "Blinking" could be used as a third state for those kind of games, but I think it would get kind of distracting.
I'm going to start off by making an Othello/Go-type game and a Pong game and go from there.
If I played WoW it could be useful as a gigantic macro pad or something like that, but I don't (fortunately?).
October 19th, 2006 - 08:50
Neato… bring it in to work if you get a chance, I wanted to see how big it felt when I saw it on engadget 🙂
October 19th, 2006 - 10:43
I’ll bring it. It’s smaller than I was expecting
October 19th, 2006 - 14:01
Wow… please tell me the price I read for one of these ($500) is incorrect! I am sure I could make one of those myself, given 64 illuminated push-to-make buttons and a cheapo USB chip!
October 19th, 2006 - 21:20
The price is not incorrect. I’ll have to make sure I get good use out of it 🙂
I thought the same thing at first, but I thought about it and priced it out. It’s more complicated than it looks since each of the 64 buttons and LEDs need to be controlled independently, meaning you need at least one driver chip, a microcontroller to run it and the USB chip. Plus it would be hard to make the nice rubber buttons and case look and feel so good. Still not $500, but I wanted to use it, not spend a month building a crap version of it.
They’re pretty solid custom made by a couple of dudes in their garage in Philly, so I’m not getting ripped off by a big corporation for a mass produced POS. It’s sort of the EE equivalent of supporting indie artists 😉
October 19th, 2006 - 23:03
Hmm, I might try to make one, since I have a tonne of microcontrollers sitting around.
You should implement an interactive version of Conway’s Game of Life for it.
October 21st, 2006 - 21:35
whats coming for halloween?
October 21st, 2006 - 23:25
I had something planned, but then it turns out we all get that week off from work, so I’m not sure anybody will be there to see it..
October 25th, 2006 - 17:05
a) now that we have the *next* week off instead, let’s see some halloween action.
b) this thing has “office add-in” written all over it.