Monome Apps

Here's a video (below) of a few of the more interesting monome apps I've made so far (see this post for an explanation of what a monome is).

  • "Grid" game: I haven't thought of a better name, but this game is sort of like Othello or Go. Players play as "light" or "dark" and try to capture the opponent's territory by toggling his/her pieces and then capturing any surrounded squares. It's interesting to play at first, but after playing several people without finishing a game, we determined that it's probably not actually winnable as long as both players always make intelligent moves. But, interestingly enough, a "greedy" AI that plays against itself will often end up winning (and losing), as long as it doesn't get stuck in an infinite loop.
  • "Raindrop": this is a raindrop ripple simulator. You can create ripples by pushing buttons - the more you push, the bigger the ripples. It's pretty cool.
  • Pong: the classic. The resolution (8x8) is a little low, but it actually works pretty well since the computer simulates the board at higher resolution. The main problem I see with Pong is that each player has only 2 inputs (up and down), so it's not using the full power of the 64 buttons, which it seems like good monome apps should.

Here's the YouTube video:

Posted on October 30, 2006
Comments (3) Trackbacks (0)
  1. i can’t believe you bought one of these… how dare you. can i borrow it??

  2. hey, these are pretty rad, especially the pong!

    what enviornment did you program these in? are they up for download anywhere?

    good job man!

  3. I developed them in C#/Windows. Unfortunately I don’t have them any more because I gave the monome to my brother for Christmas 🙁

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