Monome Apps
Here's a video (below) of a few of the more interesting monome apps I've made so far (see this post for an explanation of what a monome is).
- "Grid" game: I haven't thought of a better name, but this game is sort of like Othello or Go. Players play as "light" or "dark" and try to capture the opponent's territory by toggling his/her pieces and then capturing any surrounded squares. It's interesting to play at first, but after playing several people without finishing a game, we determined that it's probably not actually winnable as long as both players always make intelligent moves. But, interestingly enough, a "greedy" AI that plays against itself will often end up winning (and losing), as long as it doesn't get stuck in an infinite loop.
- "Raindrop": this is a raindrop ripple simulator. You can create ripples by pushing buttons - the more you push, the bigger the ripples. It's pretty cool.
- Pong: the classic. The resolution (8x8) is a little low, but it actually works pretty well since the computer simulates the board at higher resolution. The main problem I see with Pong is that each player has only 2 inputs (up and down), so it's not using the full power of the 64 buttons, which it seems like good monome apps should.
Here's the YouTube video:
Posted on October 30, 2006
November 2nd, 2006 - 15:04
i can’t believe you bought one of these… how dare you. can i borrow it??
February 23rd, 2007 - 08:11
hey, these are pretty rad, especially the pong!
what enviornment did you program these in? are they up for download anywhere?
good job man!
February 23rd, 2007 - 08:13
I developed them in C#/Windows. Unfortunately I don’t have them any more because I gave the monome to my brother for Christmas 🙁